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Victory
2:2
Matchmaking (Premier) (CS2)
MR12
EU West
Nuke
7,990
8==D
4 / 1 / 1
+8.06

Consistency

+0.90
Leetify Rating
+8.06
Overperforming
+0.61
T Rating
+8.06
Overperforming
+1.18
CT Rating
+0.00
On par

Rating Gained & Lost

+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
Opening Duels
Opening Duels
+21.61

Getting the first kill or being the first death in the round

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Afterplants
Afterplants
+8.29

Rating gained or lost as a T after the bomb was planted

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Mid-round K/D
Mid-round K/D
+7.59

Fights occurring after the opening duel but before the bomb plant

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Damage Assists
Damage Assists
+0.27

Dealing damage which helped your teammate get a kill

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Saving
Saving
-0.71

Carrying guns and equipment forward into the next round when your team lost

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Enemy Saving
Enemy Saving
-4.83

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Leetify Rating by Round

How does this work?
+47.50
+45.00
+42.50
+40.00
+37.50
+35.00
+32.50
+30.00
+27.50
+25.00
+22.50
+20.00
+17.50
+15.00
+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
-15.00
T
Round 1
Won
+45.98
Great
+21.61
Opening Duels
+17.12
Mid-round K/D
+7.25
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+1.31
Average
+1.04
Afterplants
+0.27
Damage Assists
Watch Round in 2D Replay
T
Round 3
Lost
-14.36
Subpar
-4.83
Enemy saved round 2
-9.53
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Lost
-0.71
Average
-0.71
Saving
Watch Round in 2D Replay
Round
1
2
3
4