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Victory
6:2
Matchmaking (Premier) (CS2)
MR12
EU West
Nuke
Toasty Ghosty
2 / 1 / 7
-12.03

Consistency

-3.21
Leetify Rating
-12.03
Underperforming
-3.23
T Rating
-12.03
Underperforming
-3.18
CT Rating
+0.00
Overperforming

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Traded
Traded
+7.05

Rating given back to you when your death helped a teammate get a kill

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Damage Assists
Damage Assists
+1.05

Dealing damage which helped your teammate get a kill

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Saving
Saving
-3.60

Carrying guns and equipment forward into the next round when your team lost

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Afterplants
Afterplants
-16.17

Rating gained or lost as a T after the bomb was planted

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Opening Duels
Opening Duels
-36.17

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
-48.42

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+8.00
+6.00
+4.00
+2.00
+0.00
-2.00
-4.00
-6.00
-8.00
-10.00
-12.00
-14.00
-16.00
-18.00
-20.00
-22.00
-24.00
-26.00
-28.00
-30.00
T
Round 1
Lost
-11.89
Subpar
+4.27
Traded
-16.16
Opening Duels
Watch Round in 2D Replay
T
Round 2
Lost
+0.23
Average
+0.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
-15.03
Subpar
+1.14
Traded
-16.17
Afterplants
Watch Round in 2D Replay
T
Round 4
Lost
-20.01
Subpar
-20.01
Opening Duels
Watch Round in 2D Replay
T
Round 5
Lost
-11.23
Subpar
-11.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
-25.14
Subpar
-25.14
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Lost
-9.59
Average
+1.64
Traded
+1.05
Damage Assists
-12.28
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Lost
-3.60
Average
-3.60
Saving
Watch Round in 2D Replay
Round
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