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Victory
13:4
Matchmaking (Premier) (CS2)
MR12
EU West
Inferno
12,089
Spud
0 / 0 / 0

Consistency

+2.29
Leetify Rating
+1.36
On par
+0.83
T Rating
-3.34
Underperforming
+3.71
CT Rating
+12.62
Overperforming

Rating Gained & Lost

+85.00
+68.00
+51.00
+34.00
+17.00
+0.00
-17.00
-34.00
-51.00
-68.00
-85.00
Clutches
Clutches
+80.42

Winning rounds as the last player alive on your team

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Opening Duels
Opening Duels
+21.80

Getting the first kill or being the first death in the round

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Traded
Traded
+6.28

Rating given back to you when your death helped a teammate get a kill

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Damage Assists
Damage Assists
+5.37

Dealing damage which helped your teammate get a kill

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Saving
Saving
+0.28

Carrying guns and equipment forward into the next round when your team lost

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Enemy Saving
Enemy Saving
-1.95

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Afterplants
Afterplants
-23.35

Rating gained or lost as a T after the bomb was planted

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Retakes
Retakes
-29.28

Rating gained or lost as a CT after the bomb was planted

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Mid-round K/D
Mid-round K/D
-36.53

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+80.00
+75.00
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
T
Round 1
Lost
+13.98
Good
+18.14
Mid-round K/D
-4.16
Clutches
Watch Round in 2D Replay
T
Round 2
Lost
-8.79
Average
+1.46
Damage Assists
+0.74
Traded
-10.99
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
-24.38
Subpar
-24.38
Afterplants
Watch Round in 2D Replay
T
Round 4
Lost
-8.92
Average
+1.42
Traded
-10.34
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Lost
-7.93
Average
-7.93
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
-7.61
Average
+1.66
Damage Assists
-9.27
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
+11.85
Good
+21.80
Opening Duels
+4.12
Traded
-14.07
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+0.09
Average
+0.09
Damage Assists
Watch Round in 2D Replay
T
Round 9
Lost
-13.35
Subpar
+1.35
Damage Assists
-14.70
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+14.05
Good
+13.02
Mid-round K/D
+1.03
Afterplants
Watch Round in 2D Replay
T
Round 11
Lost
-27.61
Poor
-1.95
Enemy saved round 10
-25.66
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Lost
+18.59
Good
+21.61
Mid-round K/D
+0.81
Damage Assists
-3.83
Clutches
Watch Round in 2D Replay
CT
Round 13
Lost
+5.37
Average
+21.17
Mid-round K/D
+13.48
Clutches
-29.28
Retakes
Watch Round in 2D Replay
CT
Round 14
Won
+75.63
Great
+75.35
Clutches
+0.28
Saving
Watch Round in 2D Replay
CT
Round 15
Lost
-13.36
Subpar
-13.36
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
-0.42
Average
-0.42
Clutches
Watch Round in 2D Replay
CT
Round 17
Lost
-4.15
Average
-4.15
Mid-round K/D
Watch Round in 2D Replay
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