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Victory
13:10
Matchmaking (Competitive) (CS2)
MR12
US South Central
Nuke
Master Guardian 1
scooter
25 / 6 / 18
+2.50

Consistency

-1.85
Leetify Rating
+2.50
Overperforming
-1.92
T Rating
+3.02
Overperforming
-1.79
CT Rating
+1.94
Overperforming

Rating Gained & Lost

+162.50
+130.00
+97.50
+65.00
+32.50
+0.00
-32.50
-65.00
-97.50
-130.00
-162.50
Clutches
Clutches
+125.55

Winning rounds as the last player alive on your team

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Afterplants
Afterplants
+77.87

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+25.35

Dealing damage which helped your teammate get a kill

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Traded
Traded
+13.76

Rating given back to you when your death helped a teammate get a kill

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Saving
Saving
+5.53

Carrying guns and equipment forward into the next round when your team lost

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Mid-round K/D
Mid-round K/D
-28.01

Fights occurring after the opening duel but before the bomb plant

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Retakes
Retakes
-162.46

Rating gained or lost as a CT after the bomb was planted

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Leetify Rating by Round

How does this work?
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
T
Round 1
Won
+17.78
Good
+17.15
Afterplants
+0.63
Damage Assists
Watch Round in 2D Replay
T
Round 2
Lost
-12.91
Subpar
+4.66
Mid-round K/D
-17.57
Clutches
Watch Round in 2D Replay
T
Round 3
Won
+12.02
Good
+12.02
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
-3.69
Average
-3.69
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
+49.68
Great
+37.94
Afterplants
+11.74
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
-2.25
Average
-2.25
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
-14.71
Subpar
+0.10
Damage Assists
-14.81
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Lost
-14.35
Subpar
+2.38
Traded
-16.73
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
-12.09
Subpar
+6.16
Mid-round K/D
+0.09
Damage Assists
-18.34
Clutches
Watch Round in 2D Replay
T
Round 10
Lost
-1.52
Average
+4.38
Traded
+3.56
Damage Assists
-9.46
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
+29.77
Great
+17.14
Mid-round K/D
+10.76
Afterplants
+1.87
Damage Assists
Watch Round in 2D Replay
T
Round 12
Lost
-11.44
Subpar
+0.34
Traded
-11.78
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
+21.72
Good
+18.99
Retakes
+1.50
Traded
+1.23
Damage Assists
Watch Round in 2D Replay
CT
Round 14
Lost
+10.13
Average
+10.13
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Lost
+11.89
Good
+11.62
Damage Assists
+0.27
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
-26.87
Poor
+71.54
Clutches
+1.59
Damage Assists
-100.00
Retakes
Watch Round in 2D Replay
CT
Round 17
Lost
-10.08
Average
+89.92
Clutches
-100.00
Retakes
Watch Round in 2D Replay
CT
Round 18
Won
-5.99
Average
+5.53
Saving
-11.52
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
+2.74
Average
+1.60
Damage Assists
+1.14
Retakes
Watch Round in 2D Replay
CT
Round 20
Won
+1.86
Average
+1.86
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Won
+22.57
Good
+17.41
Retakes
+5.16
Traded
Watch Round in 2D Replay
CT
Round 22
Won
-0.21
Average
+1.69
Damage Assists
-1.90
Mid-round K/D
Watch Round in 2D Replay
CT
Round 23
Won
-6.46
Average
+1.37
Damage Assists
-7.83
Mid-round K/D
Watch Round in 2D Replay
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