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Victory
5:0
Matchmaking (Competitive) (CS2)
MR12
US Southeast
Vertigo
Gold Nova 3
ëpõŧh
9 / 2 / 3
+14.67

Consistency

+0.20
Leetify Rating
+14.67
Overperforming
+1.33
T Rating
+14.67
Overperforming
-0.88
CT Rating
+0.00
On par

Rating Gained & Lost

+70.00
+56.00
+42.00
+28.00
+14.00
+0.00
-14.00
-28.00
-42.00
-56.00
-70.00
Opening Duels
Opening Duels
+66.30

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+8.08

Dealing damage which helped your teammate get a kill

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Mid-round K/D
Mid-round K/D
+7.43

Fights occurring after the opening duel but before the bomb plant

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Enemy Saving
Enemy Saving
-0.46

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Afterplants
Afterplants
-8.01

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+34.00
+32.00
+30.00
+28.00
+26.00
+24.00
+22.00
+20.00
+18.00
+16.00
+14.00
+12.00
+10.00
+8.00
+6.00
+4.00
+2.00
+0.00
-2.00
-4.00
T
Round 1
Won
+26.33
Good
+16.42
Opening Duels
+9.58
Mid-round K/D
+0.33
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+16.10
Good
+22.31
Opening Duels
+1.85
Damage Assists
-0.46
Enemy saved round 1
-7.60
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+13.94
Good
+16.05
Opening Duels
+6.23
Damage Assists
-8.34
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
+16.97
Good
+11.52
Opening Duels
+5.45
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5