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Victory
13:0
Matchmaking (Premier) (CS2)
MR12
US Southeast
Inferno
12,886
CokaH
5 / 2 / 1
+6.58

Consistency

+0.97
Leetify Rating
+6.58
Overperforming
+0.30
T Rating
+7.13
Overperforming
+1.66
CT Rating
+0.00
On par

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Afterplants
Afterplants
+44.04

Rating gained or lost as a T after the bomb was planted

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Mid-round K/D
Mid-round K/D
+40.97

Fights occurring after the opening duel but before the bomb plant

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Damage Assists
Damage Assists
+3.32

Dealing damage which helped your teammate get a kill

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Flash Assists
Flash Assists
+0.52

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-3.33

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Leetify Rating by Round

How does this work?
+80.00
+75.00
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
T
Round 1
Won
+19.81
Good
+16.52
Mid-round K/D
+3.29
Damage Assists
Watch Round in 2D Replay
T
Round 2
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 3
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 4
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 5
Won
+66.75
Great
+42.30
Afterplants
+24.45
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
-3.33
Average
-3.33
Enemy saved round 5
Watch Round in 2D Replay
T
Round 7
Won
+1.64
Average
+1.12
Afterplants
+0.52
Flash Assists
Watch Round in 2D Replay
T
Round 8
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 9
Won
+0.62
Average
+0.62
Afterplants
Watch Round in 2D Replay
T
Round 10
Won
+0.03
Average
+0.03
Damage Assists
Watch Round in 2D Replay
T
Round 11
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 12
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 13
Won
+0.00
Average
Watch Round in 2D Replay
Round
1
2
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5
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13