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Victory
13:3
Matchmaking (Competitive) (CS2)
MR12
Australia
Mirage
Silver 1
epicbro1
0 / 0 / 0

Consistency

+2.61
Leetify Rating
-
Underperforming
+3.06
T Rating
-
Underperforming
+2.15
CT Rating
-
On par

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Opening Duels
Opening Duels
+22.31

Getting the first kill or being the first death in the round

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Afterplants
Afterplants
+8.26

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+6.91

Dealing damage which helped your teammate get a kill

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Traded
Traded
+0.25

Rating given back to you when your death helped a teammate get a kill

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Mid-round K/D
Mid-round K/D
-13.62

Fights occurring after the opening duel but before the bomb plant

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Clutches
Clutches
-42.29

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+36.00
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
-36.00
-40.00
Round 1
Lost
-0.03
Average
+0.25
Traded
-0.28
Afterplants
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Round 2
Lost
-1.88
Average
+0.01
Damage Assists
-1.89
Mid-round K/D
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Round 3
Lost
+3.68
Average
+3.68
Afterplants
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Round 4
Lost
-35.22
Poor
-35.22
Clutches
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Round 5
Lost
-22.24
Subpar
-22.24
Mid-round K/D
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Round 6
Lost
+0.00
Average
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Round 7
Lost
-19.72
Subpar
-19.72
Mid-round K/D
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Round 8
Lost
+31.04
Great
+22.31
Opening Duels
+15.80
Mid-round K/D
-7.07
Clutches
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Round 9
Lost
-24.38
Subpar
-24.38
Mid-round K/D
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Round 10
Lost
+0.00
Average
Watch Round in 2D Replay
Round 11
Lost
+29.73
Great
+29.31
Mid-round K/D
+0.42
Damage Assists
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Round 12
Lost
+4.86
Average
+4.86
Afterplants
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Round 13
Lost
+21.91
Good
+21.91
Mid-round K/D
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Round 14
Lost
-20.83
Subpar
+3.13
Damage Assists
-23.96
Mid-round K/D
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Round 15
Lost
+1.21
Average
+3.35
Damage Assists
-2.14
Mid-round K/D
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Round 16
Lost
+13.69
Good
+13.69
Mid-round K/D
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