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Victory
4:5
Matchmaking (Competitive) (CS2)
MR12
US South Central
Mirage
Silver 4
jeuds
4 / 0 / 7
+3.66

Consistency

-1.26
Leetify Rating
+3.66
Overperforming
-1.44
T Rating
+3.66
Overperforming
-1.05
CT Rating
+0.00
On par

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Afterplants
Afterplants
+44.72

Rating gained or lost as a T after the bomb was planted

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Mid-round K/D
Mid-round K/D
+14.01

Fights occurring after the opening duel but before the bomb plant

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Clutches
Clutches
-1.92

Winning rounds as the last player alive on your team

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Enemy Saving
Enemy Saving
-2.13

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Opening Duels
Opening Duels
-21.76

Getting the first kill or being the first death in the round

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Leetify Rating by Round

How does this work?
+37.50
+35.00
+32.50
+30.00
+27.50
+25.00
+22.50
+20.00
+17.50
+15.00
+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
-15.00
-17.50
-20.00
T
Round 1
Lost
-1.92
Average
-1.92
Clutches
Watch Round in 2D Replay
T
Round 2
Won
+35.35
Great
+35.35
Afterplants
Watch Round in 2D Replay
T
Round 3
Lost
-16.19
Subpar
+18.19
Mid-round K/D
-2.13
Enemy saved round 2
-32.25
Afterplants
Watch Round in 2D Replay
T
Round 4
Lost
-3.66
Average
-3.66
Opening Duels
Watch Round in 2D Replay
T
Round 5
Won
+19.17
Good
+19.17
Afterplants
Watch Round in 2D Replay
T
Round 6
Lost
-18.10
Subpar
-18.10
Opening Duels
Watch Round in 2D Replay
T
Round 7
Lost
-4.18
Average
-4.18
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+22.45
Good
+22.45
Afterplants
Watch Round in 2D Replay
T
Round 9
Won
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5
6
7
8
9