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Victory
13:0
Matchmaking (Premier) (CS2)
MR12
EU North
Nuke
heir
6 / 0 / 9
+1.49

Consistency

+1.93
Leetify Rating
+1.49
On par
+2.11
T Rating
+1.62
On par
+1.74
CT Rating
+0.00
On par

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
Mid-round K/D
Mid-round K/D
+32.83

Fights occurring after the opening duel but before the bomb plant

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Afterplants
Afterplants
+6.03

Rating gained or lost as a T after the bomb was planted

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Traded
Traded
+0.25

Rating given back to you when your death helped a teammate get a kill

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Damage Assists
Damage Assists
+0.06

Dealing damage which helped your teammate get a kill

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Enemy Saving
Enemy Saving
-0.03

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Opening Duels
Opening Duels
-19.76

Getting the first kill or being the first death in the round

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Leetify Rating by Round

How does this work?
+18.00
+16.00
+14.00
+12.00
+10.00
+8.00
+6.00
+4.00
+2.00
+0.00
-2.00
-4.00
-6.00
-8.00
-10.00
-12.00
-14.00
-16.00
-18.00
-20.00
T
Round 1
Won
+5.46
Average
+5.21
Mid-round K/D
+0.25
Traded
Watch Round in 2D Replay
T
Round 2
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 3
Won
+15.23
Good
+14.42
Mid-round K/D
+0.81
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
-4.75
Average
-4.75
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
-19.70
Subpar
+0.06
Damage Assists
-19.76
Opening Duels
Watch Round in 2D Replay
T
Round 6
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 7
Won
-3.54
Average
-3.54
Afterplants
Watch Round in 2D Replay
T
Round 8
Won
+13.20
Good
+13.20
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+5.87
Average
+5.87
Afterplants
Watch Round in 2D Replay
T
Round 10
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 11
Won
+7.64
Average
+7.64
Afterplants
Watch Round in 2D Replay
T
Round 12
Won
-0.03
Average
-0.03
Enemy saved round 11
Watch Round in 2D Replay
CT
Round 13
Won
+0.00
Average
Watch Round in 2D Replay
Round
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