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Victory
13:3
Matchmaking (Competitive) (CS2)
MR12
Japan
Dust2
Supreme Master First Class
hitokiri
16 / 3 / 5
+9.64

Consistency

+1.97
Leetify Rating
+9.64
Overperforming
+1.06
T Rating
+10.22
Overperforming
+2.93
CT Rating
+7.87
Overperforming

Rating Gained & Lost

+85.00
+68.00
+51.00
+34.00
+17.00
+0.00
-17.00
-34.00
-51.00
-68.00
-85.00
Clutches
Clutches
+84.93

Winning rounds as the last player alive on your team

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Opening Duels
Opening Duels
+34.63

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+15.04

Dealing damage which helped your teammate get a kill

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Traded
Traded
+13.40

Rating given back to you when your death helped a teammate get a kill

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Afterplants
Afterplants
+12.46

Rating gained or lost as a T after the bomb was planted

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Flash Assists
Flash Assists
+5.10

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-5.17

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-6.22

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+105.00
+97.50
+90.00
+82.50
+75.00
+67.50
+60.00
+52.50
+45.00
+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
T
Round 1
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 2
Won
+2.49
Average
+2.46
Damage Assists
+0.03
Afterplants
Watch Round in 2D Replay
T
Round 3
Lost
-13.94
Subpar
+5.08
Traded
-19.02
Opening Duels
Watch Round in 2D Replay
T
Round 4
Won
+20.38
Good
+20.14
Opening Duels
+0.24
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
+20.61
Good
+14.25
Opening Duels
+4.45
Mid-round K/D
+1.91
Flash Assists
Watch Round in 2D Replay
T
Round 6
Won
+6.98
Average
+5.75
Afterplants
+1.23
Damage Assists
Watch Round in 2D Replay
T
Round 7
Won
+10.30
Average
+6.44
Afterplants
+3.86
Damage Assists
Watch Round in 2D Replay
T
Round 8
Won
+92.13
Great
+84.93
Clutches
+11.54
Mid-round K/D
+0.83
Flash Assists
-5.17
Enemy saved round 7
Watch Round in 2D Replay
T
Round 9
Won
+9.51
Average
+7.15
Damage Assists
+2.36
Flash Assists
Watch Round in 2D Replay
T
Round 10
Won
+19.26
Good
+19.26
Opening Duels
Watch Round in 2D Replay
T
Round 11
Lost
-34.10
Poor
-34.10
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Lost
-10.94
Average
+5.28
Traded
+0.34
Damage Assists
-16.56
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 14
Won
+29.27
Great
+29.27
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Won
+27.43
Great
+27.43
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
-25.21
Subpar
+3.04
Traded
-28.25
Mid-round K/D
Watch Round in 2D Replay
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