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Victory
13:11
Matchmaking (Competitive) (CS2)
MR12
US West
Inferno
Supreme Master First Class
ranch dipper (wapow)
21 / 6 / 16
+1.65

Consistency

+4.97
Leetify Rating
+1.65
Underperforming
+4.28
T Rating
+0.30
On par
+5.66
CT Rating
+3.00
On par

Rating Gained & Lost

+87.50
+70.00
+52.50
+35.00
+17.50
+0.00
-17.50
-35.00
-52.50
-70.00
-87.50
Mid-round K/D
Mid-round K/D
+44.85

Fights occurring after the opening duel but before the bomb plant

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Damage Assists
Damage Assists
+31.81

Dealing damage which helped your teammate get a kill

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Traded
Traded
+22.08

Rating given back to you when your death helped a teammate get a kill

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Clutches
Clutches
+18.04

Winning rounds as the last player alive on your team

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Afterplants
Afterplants
+7.19

Rating gained or lost as a T after the bomb was planted

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Flash Assists
Flash Assists
+5.14

Opponents that died while blind to your flashbangs

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Opening Duels
Opening Duels
+3.88

Getting the first kill or being the first death in the round

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Enemy Saving
Enemy Saving
-6.00

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Retakes
Retakes
-87.43

Rating gained or lost as a CT after the bomb was planted

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Leetify Rating by Round

How does this work?
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
T
Round 1
Lost
-1.97
Average
-1.97
Clutches
Watch Round in 2D Replay
T
Round 2
Lost
-0.05
Average
-0.05
Clutches
Watch Round in 2D Replay
T
Round 3
Won
-5.78
Average
+1.51
Damage Assists
-7.29
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
+15.97
Good
+9.52
Mid-round K/D
+6.45
Damage Assists
Watch Round in 2D Replay
T
Round 5
Lost
-4.01
Average
+5.48
Traded
+2.96
Damage Assists
-12.45
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
-8.40
Average
+4.57
Traded
+1.63
Damage Assists
-14.60
Opening Duels
Watch Round in 2D Replay
T
Round 7
Won
+20.79
Good
+18.48
Opening Duels
+2.31
Afterplants
Watch Round in 2D Replay
T
Round 8
Lost
-28.68
Poor
+7.91
Damage Assists
-6.00
Enemy saved round 7
-30.59
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
-1.70
Average
-1.70
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+10.93
Average
+6.05
Damage Assists
+4.88
Afterplants
Watch Round in 2D Replay
T
Round 11
Lost
+6.47
Average
+6.47
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 13
Won
+52.30
Great
+52.30
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 15
Won
+22.88
Good
+22.88
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
+15.75
Good
+15.75
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Won
-20.10
Subpar
+11.47
Traded
+3.78
Damage Assists
-35.35
Retakes
Watch Round in 2D Replay
CT
Round 18
Won
+5.14
Average
+5.14
Flash Assists
Watch Round in 2D Replay
CT
Round 19
Lost
-9.48
Average
+0.56
Traded
-10.04
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Lost
-0.61
Average
-0.61
Clutches
Watch Round in 2D Replay
CT
Round 21
Lost
-11.37
Subpar
+1.52
Damage Assists
-12.89
Retakes
Watch Round in 2D Replay
CT
Round 22
Lost
-14.99
Subpar
+24.20
Clutches
-39.19
Retakes
Watch Round in 2D Replay
CT
Round 23
Lost
-2.13
Average
-2.13
Clutches
Watch Round in 2D Replay
CT
Round 24
Lost
-1.40
Average
-1.40
Clutches
Watch Round in 2D Replay
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