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Victory
16:13
Matchmaking (Premier) (CS2)
MR12
US South Central
Mirage
14,857
Jerkmate Ranked
18 / 9 / 18
-0.52

Consistency

-0.35
Leetify Rating
-0.52
On par
-0.25
T Rating
+7.45
Overperforming
-0.46
CT Rating
-7.95
Underperforming

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Afterplants
Afterplants
+41.63

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+28.40

Dealing damage which helped your teammate get a kill

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Traded
Traded
+8.36

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+4.37

Opponents that died while blind to your flashbangs

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Clutches
Clutches
-7.26

Winning rounds as the last player alive on your team

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Enemy Saving
Enemy Saving
-12.87

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-23.21

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
-26.95

Getting the first kill or being the first death in the round

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Retakes
Retakes
-27.38

Rating gained or lost as a CT after the bomb was planted

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Leetify Rating by Round

How does this work?
+40.00
+36.00
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
-36.00
T
Round 1
Won
+36.04
Great
+21.02
Clutches
+15.02
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
+11.91
Good
+7.21
Afterplants
+4.70
Damage Assists
Watch Round in 2D Replay
T
Round 3
Won
+33.30
Great
+25.10
Mid-round K/D
+4.23
Afterplants
+3.97
Damage Assists
Watch Round in 2D Replay
T
Round 4
Lost
-32.91
Poor
-8.68
Enemy saved round 3
-24.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Lost
+2.28
Average
+2.85
Mid-round K/D
-0.57
Afterplants
Watch Round in 2D Replay
T
Round 6
Lost
-1.09
Average
-1.09
Clutches
Watch Round in 2D Replay
T
Round 7
Won
+17.50
Good
+11.06
Afterplants
+6.44
Damage Assists
Watch Round in 2D Replay
T
Round 8
Won
-0.71
Average
+2.29
Damage Assists
-3.00
Enemy saved round 7
Watch Round in 2D Replay
T
Round 9
Won
+13.94
Good
+13.86
Mid-round K/D
+0.08
Afterplants
Watch Round in 2D Replay
T
Round 10
Won
-3.25
Average
+4.25
Traded
-1.19
Enemy saved round 9
-6.31
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Lost
-3.84
Average
-3.84
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 13
Won
-24.19
Subpar
-24.19
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
-0.90
Average
+2.24
Traded
-3.14
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Lost
-27.19
Poor
-27.19
Clutches
Watch Round in 2D Replay
CT
Round 16
Lost
-22.31
Subpar
-22.31
Opening Duels
Watch Round in 2D Replay
CT
Round 17
Won
-15.90
Subpar
-15.90
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Lost
-15.23
Subpar
+1.12
Damage Assists
-16.35
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Lost
-11.34
Subpar
-11.34
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Lost
-4.11
Average
+0.53
Damage Assists
-4.64
Opening Duels
Watch Round in 2D Replay
CT
Round 21
Won
+19.81
Good
+18.60
Mid-round K/D
+1.21
Damage Assists
Watch Round in 2D Replay
CT
Round 22
Lost
-28.06
Poor
-28.06
Mid-round K/D
Watch Round in 2D Replay
CT
Round 23
Lost
+2.03
Average
+16.36
Mid-round K/D
+1.64
Traded
+0.64
Damage Assists
-16.61
Retakes
Watch Round in 2D Replay
CT
Round 24
Lost
-1.14
Average
+0.23
Traded
-1.37
Mid-round K/D
Watch Round in 2D Replay
CT
Round 25
Lost
-10.77
Average
-10.77
Retakes
Watch Round in 2D Replay
CT
Round 26
Won
+19.73
Good
+19.73
Mid-round K/D
Watch Round in 2D Replay
CT
Round 27
Won
+0.36
Average
+0.36
Damage Assists
Watch Round in 2D Replay
T
Round 28
Won
+23.53
Good
+14.12
Afterplants
+5.04
Damage Assists
+4.37
Flash Assists
Watch Round in 2D Replay
T
Round 29
Won
+7.60
Average
+5.50
Afterplants
+2.10
Damage Assists
Watch Round in 2D Replay
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