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Victory
5:0
Matchmaking (Competitive) (CS2)
MR12
EU North
Nuke
Silver 4
Viltsu
1 / 1 / 2
-6.17

Consistency

-1.67
Leetify Rating
-6.17
Underperforming
-1.26
T Rating
-6.17
Underperforming
-2.12
CT Rating
+0.00
On par

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
Traded
Traded
+4.80

Rating given back to you when your death helped a teammate get a kill

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Mid-round K/D
Mid-round K/D
+2.62

Fights occurring after the opening duel but before the bomb plant

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Damage Assists
Damage Assists
+0.10

Dealing damage which helped your teammate get a kill

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Enemy Saving
Enemy Saving
-1.69

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Afterplants
Afterplants
-36.67

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+3.00
+2.00
+1.00
+0.00
-1.00
-2.00
-3.00
-4.00
-5.00
-6.00
-7.00
-8.00
-9.00
-10.00
-11.00
-12.00
-13.00
-14.00
-15.00
-16.00
-17.00
-18.00
-19.00
T
Round 1
Won
-13.34
Subpar
+4.80
Traded
-18.14
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+2.72
Average
+2.62
Mid-round K/D
+0.10
Damage Assists
Watch Round in 2D Replay
T
Round 3
Won
-18.53
Subpar
-18.53
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
-1.69
Average
-1.69
Enemy saved round 3
Watch Round in 2D Replay
T
Round 5
Won
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5