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Victory
5:3
Matchmaking (Competitive) (CS2)
MR12
US Southeast
Nuke
Master Guardian 2
PotatoWizard
8 / 1 / 5
+8.13

Consistency

+4.18
Leetify Rating
+8.13
Overperforming
+4.33
T Rating
+8.13
Overperforming
+4.02
CT Rating
+0.00
Underperforming

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
Afterplants
Afterplants
+36.04

Rating gained or lost as a T after the bomb was planted

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Mid-round K/D
Mid-round K/D
+25.22

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+13.19

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+1.93

Dealing damage which helped your teammate get a kill

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Clutches
Clutches
-19.49

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
T
Round 1
Won
+6.89
Average
+6.89
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Lost
-14.08
Subpar
+5.41
Opening Duels
-19.49
Clutches
Watch Round in 2D Replay
T
Round 3
Won
+58.35
Great
+36.04
Afterplants
+22.31
Opening Duels
Watch Round in 2D Replay
T
Round 4
Lost
-24.23
Subpar
-24.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Lost
-10.87
Average
-10.87
Opening Duels
Watch Round in 2D Replay
T
Round 6
Lost
-3.66
Average
-3.66
Opening Duels
Watch Round in 2D Replay
T
Round 7
Won
+44.49
Great
+42.56
Mid-round K/D
+1.93
Damage Assists
Watch Round in 2D Replay
Round 8
Lost
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5
6
7
8