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Victory
5:1
Matchmaking (Competitive) (CS2)
MR12
EU East
Dust2
BasedBober
6 / 1 / 5
+1.93

Consistency

-2.67
Leetify Rating
+1.93
Overperforming
-3.10
T Rating
+1.93
Overperforming
-2.27
CT Rating
+0.00
On par

Rating Gained & Lost

+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
Mid-round K/D
Mid-round K/D
+16.47

Fights occurring after the opening duel but before the bomb plant

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Traded
Traded
+7.49

Rating given back to you when your death helped a teammate get a kill

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Opening Duels
Opening Duels
+5.41

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+3.60

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
-10.03

Rating gained or lost as a T after the bomb was planted

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Clutches
Clutches
-11.38

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+24.00
+22.00
+20.00
+18.00
+16.00
+14.00
+12.00
+10.00
+8.00
+6.00
+4.00
+2.00
+0.00
-2.00
-4.00
-6.00
-8.00
-10.00
-12.00
-14.00
-16.00
-18.00
T
Round 1
Lost
-16.16
Subpar
-16.16
Opening Duels
Watch Round in 2D Replay
T
Round 2
Lost
+9.30
Average
+11.92
Mid-round K/D
-2.62
Clutches
Watch Round in 2D Replay
T
Round 3
Won
+22.63
Good
+21.57
Opening Duels
+7.49
Traded
+3.60
Damage Assists
-10.03
Afterplants
Watch Round in 2D Replay
T
Round 4
Lost
-8.76
Average
-8.76
Clutches
Watch Round in 2D Replay
T
Round 5
Lost
+4.55
Average
+4.55
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5
6