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Victory
10:0
Matchmaking (Premier) (CS2)
MR12
Hong Kong
Mirage
23,622
Yurka
10 / 2 / 4
+11.85

Consistency

+3.43
Leetify Rating
+11.85
Overperforming
+4.19
T Rating
+11.85
Overperforming
+2.64
CT Rating
+0.00
On par

Rating Gained & Lost

+65.00
+52.00
+39.00
+26.00
+13.00
+0.00
-13.00
-26.00
-39.00
-52.00
-65.00
Clutches
Clutches
+63.88

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
+23.61

Fights occurring after the opening duel but before the bomb plant

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Traded
Traded
+12.33

Rating given back to you when your death helped a teammate get a kill

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Damage Assists
Damage Assists
+7.48

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
+5.81

Rating gained or lost as a T after the bomb was planted

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Opening Duels
Opening Duels
+5.41

Getting the first kill or being the first death in the round

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Leetify Rating by Round

How does this work?
+75.00
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
T
Round 1
Won
+12.06
Good
+12.06
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
+11.22
Good
+5.81
Afterplants
+5.41
Opening Duels
Watch Round in 2D Replay
T
Round 3
Won
+0.36
Average
+0.36
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
+67.84
Great
+41.61
Mid-round K/D
+26.23
Clutches
Watch Round in 2D Replay
T
Round 5
Won
+37.65
Great
+37.65
Clutches
Watch Round in 2D Replay
T
Round 6
Won
+8.37
Average
+5.75
Damage Assists
+4.25
Traded
-1.63
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
-0.74
Average
+1.02
Damage Assists
+0.86
Traded
-2.62
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
-3.32
Average
+4.25
Traded
-7.57
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
-14.92
Subpar
+2.97
Traded
+0.71
Damage Assists
-18.60
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+0.00
Average
Watch Round in 2D Replay
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