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Victory
13:9
Matchmaking (Premier) (CS2)
MR12
Falkenstein
Mirage
13,525
TMYK
25 / 5 / 12
+6.32

Consistency

+0.77
Leetify Rating
+6.32
Overperforming
-0.33
T Rating
+1.08
On par
+1.92
CT Rating
+12.60
Overperforming

Rating Gained & Lost

+60.00
+48.00
+36.00
+24.00
+12.00
+0.00
-12.00
-24.00
-36.00
-48.00
-60.00
Afterplants
Afterplants
+58.26

Rating gained or lost as a T after the bomb was planted

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Mid-round K/D
Mid-round K/D
+57.00

Fights occurring after the opening duel but before the bomb plant

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Damage Assists
Damage Assists
+20.63

Dealing damage which helped your teammate get a kill

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Opening Duels
Opening Duels
+16.16

Getting the first kill or being the first death in the round

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Saving
Saving
+15.08

Carrying guns and equipment forward into the next round when your team lost

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Flash Assists
Flash Assists
+1.90

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-3.55

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Retakes
Retakes
-13.15

Rating gained or lost as a CT after the bomb was planted

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Clutches
Clutches
-13.33

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
T
Round 1
Lost
-20.23
Subpar
-20.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Lost
-0.24
Average
-0.24
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+20.47
Good
+20.36
Mid-round K/D
+0.11
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
-16.46
Subpar
+3.14
Damage Assists
-3.55
Enemy saved round 3
-16.05
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Lost
-17.79
Subpar
-17.79
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
-15.66
Subpar
+2.77
Damage Assists
-18.43
Clutches
Watch Round in 2D Replay
T
Round 7
Won
+19.10
Good
+19.10
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+0.41
Average
+0.71
Damage Assists
-0.30
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+2.99
Average
+2.99
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+44.75
Great
+44.75
Afterplants
Watch Round in 2D Replay
T
Round 11
Lost
-19.72
Subpar
-19.72
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+15.35
Good
+13.40
Afterplants
+1.90
Flash Assists
+0.05
Damage Assists
Watch Round in 2D Replay
CT
Round 13
Won
+58.76
Great
+42.08
Mid-round K/D
+16.16
Opening Duels
+0.52
Damage Assists
Watch Round in 2D Replay
CT
Round 14
Won
+14.28
Good
+14.28
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Lost
+18.78
Good
+16.51
Mid-round K/D
+2.27
Damage Assists
Watch Round in 2D Replay
CT
Round 16
Won
+39.63
Great
+39.61
Mid-round K/D
+0.02
Damage Assists
Watch Round in 2D Replay
CT
Round 17
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 18
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 19
Lost
-19.92
Subpar
+0.86
Damage Assists
-20.78
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Lost
-5.37
Average
+5.10
Clutches
-10.47
Retakes
Watch Round in 2D Replay
CT
Round 21
Lost
+30.61
Great
+18.21
Mid-round K/D
+15.08
Saving
-2.68
Retakes
Watch Round in 2D Replay
CT
Round 22
Won
-10.74
Average
+10.29
Damage Assists
-21.03
Mid-round K/D
Watch Round in 2D Replay
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