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Victory
7:1
Matchmaking (Competitive) (CS2)
MR12
Australia
Mirage
Gold Nova Master
Metal Cooler
0 / 3 / 7
-6.14

Consistency

-3.52
Leetify Rating
-6.14
Underperforming
-3.12
T Rating
-6.14
Underperforming
-3.96
CT Rating
+0.00
Overperforming

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
Damage Assists
Damage Assists
+13.05

Dealing damage which helped your teammate get a kill

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Clutches
Clutches
-1.96

Winning rounds as the last player alive on your team

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Opening Duels
Opening Duels
-14.60

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
-14.89

Fights occurring after the opening duel but before the bomb plant

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Afterplants
Afterplants
-30.69

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+0.00
-1.00
-2.00
-3.00
-4.00
-5.00
-6.00
-7.00
-8.00
-9.00
-10.00
-11.00
-12.00
-13.00
-14.00
-15.00
-16.00
-17.00
-18.00
-19.00
T
Round 1
Lost
-11.11
Subpar
+1.12
Damage Assists
-12.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Lost
-1.96
Average
-1.96
Clutches
Watch Round in 2D Replay
T
Round 3
Lost
-18.76
Subpar
+11.93
Damage Assists
-30.69
Afterplants
Watch Round in 2D Replay
T
Round 4
Lost
+0.00
Average
Watch Round in 2D Replay
T
Round 5
Lost
-2.66
Average
-2.66
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
-14.60
Subpar
-14.60
Opening Duels
Watch Round in 2D Replay
T
Round 7
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 8
Lost
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5
6
7
8