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Victory
3:4
Matchmaking (Competitive) (CS2)
MR12
EU West
Mirage
Gold Nova 1
Tomson
4 / 1 / 5
+4.55

Consistency

-2.99
Leetify Rating
+4.55
Overperforming
-3.28
T Rating
+4.55
Overperforming
-2.71
CT Rating
+0.00
On par

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
Opening Duels
Opening Duels
+30.20

Getting the first kill or being the first death in the round

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Afterplants
Afterplants
+25.48

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+5.31

Dealing damage which helped your teammate get a kill

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Traded
Traded
+5.07

Rating given back to you when your death helped a teammate get a kill

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Clutches
Clutches
-1.75

Winning rounds as the last player alive on your team

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Enemy Saving
Enemy Saving
-4.07

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-28.38

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+24.00
+22.00
+20.00
+18.00
+16.00
+14.00
+12.00
+10.00
+8.00
+6.00
+4.00
+2.00
+0.00
-2.00
-4.00
-6.00
-8.00
-10.00
-12.00
-14.00
T
Round 1
Won
+15.96
Good
+15.96
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+5.41
Average
+5.41
Opening Duels
Watch Round in 2D Replay
T
Round 3
Lost
-1.75
Average
-1.75
Clutches
Watch Round in 2D Replay
T
Round 4
Won
+9.98
Average
+24.79
Opening Duels
-14.81
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Lost
-11.86
Subpar
+5.07
Traded
-16.93
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+19.53
Good
+14.22
Afterplants
+5.31
Damage Assists
Watch Round in 2D Replay
T
Round 7
Lost
-5.41
Average
+3.36
Mid-round K/D
-4.07
Enemy saved round 6
-4.70
Afterplants
Watch Round in 2D Replay
Round
1
2
3
4
5
6
7