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Victory
13:0
Matchmaking (Competitive) (CS2)
MR12
South Africa
Nuke
Silver 3
𝕄𝕚𝕤𝕤_𝔹𝕄𝕆
6 / 3 / 13
-3.70

Consistency

-1.77
Leetify Rating
-3.70
On par
-1.98
T Rating
-2.21
On par
-1.59
CT Rating
-21.58
Underperforming

Rating Gained & Lost

+75.00
+60.00
+45.00
+30.00
+15.00
+0.00
-15.00
-30.00
-45.00
-60.00
-75.00
Mid-round K/D
Mid-round K/D
+35.38

Fights occurring after the opening duel but before the bomb plant

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Traded
Traded
+3.32

Rating given back to you when your death helped a teammate get a kill

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Damage Assists
Damage Assists
+1.70

Dealing damage which helped your teammate get a kill

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Clutches
Clutches
-16.16

Winning rounds as the last player alive on your team

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Opening Duels
Opening Duels
-72.32

Getting the first kill or being the first death in the round

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Leetify Rating by Round

How does this work?
+25.00
+22.50
+20.00
+17.50
+15.00
+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
-15.00
-17.50
-20.00
-22.50
T
Round 1
Lost
-11.83
Subpar
+3.32
Traded
+1.01
Damage Assists
-16.16
Opening Duels
Watch Round in 2D Replay
T
Round 2
Lost
+24.61
Good
+24.61
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
-3.21
Average
-3.21
Opening Duels
Watch Round in 2D Replay
T
Round 4
Lost
+11.98
Good
+11.98
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Lost
-16.35
Subpar
-16.35
Opening Duels
Watch Round in 2D Replay
T
Round 6
Lost
-10.41
Average
-10.41
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Lost
-4.30
Average
-4.30
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Lost
-0.38
Average
-0.38
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
-0.07
Average
-0.07
Clutches
Watch Round in 2D Replay
T
Round 10
Lost
+13.54
Good
+13.88
Mid-round K/D
-0.34
Clutches
Watch Round in 2D Replay
T
Round 11
Lost
-15.75
Subpar
-15.75
Clutches
Watch Round in 2D Replay
T
Round 12
Lost
-14.33
Subpar
+0.66
Damage Assists
-14.99
Opening Duels
Watch Round in 2D Replay
CT
Round 13
Lost
-21.58
Subpar
+0.03
Damage Assists
-21.61
Opening Duels
Watch Round in 2D Replay
Round
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