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Victory
13:7
Matchmaking (Premier) (CS2)
MR12
Australia
Ancient
17,222
RAIEN
16 / 0 / 13
-5.38

Consistency

-0.48
Leetify Rating
-5.38
Underperforming
-0.11
T Rating
-2.63
On par
-0.87
CT Rating
-9.50
Underperforming

Rating Gained & Lost

+120.00
+96.00
+72.00
+48.00
+24.00
+0.00
-24.00
-48.00
-72.00
-96.00
-120.00
Mid-round K/D
Mid-round K/D
+65.35

Fights occurring after the opening duel but before the bomb plant

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Saving
Saving
+11.26

Carrying guns and equipment forward into the next round when your team lost

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Flash Assists
Flash Assists
+3.61

Opponents that died while blind to your flashbangs

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Damage Assists
Damage Assists
+1.24

Dealing damage which helped your teammate get a kill

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Traded
Traded
+0.64

Rating given back to you when your death helped a teammate get a kill

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Enemy Saving
Enemy Saving
-9.04

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Retakes
Retakes
-19.35

Rating gained or lost as a CT after the bomb was planted

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Opening Duels
Opening Duels
-20.01

Getting the first kill or being the first death in the round

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Afterplants
Afterplants
-22.77

Rating gained or lost as a T after the bomb was planted

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Clutches
Clutches
-118.53

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
-40.00
-45.00
T
Round 1
Lost
+5.53
Average
+14.68
Mid-round K/D
-9.15
Clutches
Watch Round in 2D Replay
T
Round 2
Lost
-26.28
Subpar
+36.09
Mid-round K/D
-62.37
Clutches
Watch Round in 2D Replay
T
Round 3
Won
+4.63
Average
+3.61
Flash Assists
+1.02
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
+41.06
Great
+24.44
Mid-round K/D
+18.74
Clutches
-2.12
Enemy saved round 3
Watch Round in 2D Replay
T
Round 5
Won
+7.28
Average
+7.15
Mid-round K/D
+0.13
Afterplants
Watch Round in 2D Replay
T
Round 6
Won
+29.27
Great
+29.13
Afterplants
+0.14
Damage Assists
Watch Round in 2D Replay
T
Round 7
Lost
-26.93
Poor
-6.92
Enemy saved round 6
-20.01
Opening Duels
Watch Round in 2D Replay
T
Round 8
Lost
-34.27
Poor
+14.48
Clutches
-48.75
Afterplants
Watch Round in 2D Replay
T
Round 9
Won
-2.13
Average
+6.24
Saving
+0.64
Traded
-9.01
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Lost
-13.05
Subpar
-13.05
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Lost
-12.41
Subpar
-12.41
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Lost
-4.30
Average
-4.30
Afterplants
Watch Round in 2D Replay
CT
Round 13
Lost
-41.06
Poor
-41.06
Clutches
Watch Round in 2D Replay
CT
Round 14
Lost
+0.63
Average
+0.63
Retakes
Watch Round in 2D Replay
CT
Round 15
Won
+6.44
Average
+5.02
Saving
+1.42
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
+0.05
Average
+0.05
Damage Assists
Watch Round in 2D Replay
CT
Round 17
Lost
+1.14
Average
+18.99
Mid-round K/D
-17.85
Clutches
Watch Round in 2D Replay
CT
Round 18
Lost
-19.98
Subpar
-19.98
Retakes
Watch Round in 2D Replay
CT
Round 19
Lost
-12.45
Subpar
+7.82
Mid-round K/D
+1.05
Damage Assists
-21.32
Clutches
Watch Round in 2D Replay
CT
Round 20
Lost
-10.77
Average
-10.77
Mid-round K/D
Watch Round in 2D Replay
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