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Victory
13:9
Matchmaking (Premier) (CS2)
MR12
EU North
Mirage
22,154
#MEH@NIK#
15 / 6 / 12
-1.21

Consistency

+4.88
Leetify Rating
-
Underperforming
+4.02
T Rating
-
Underperforming
+5.74
CT Rating
-
Underperforming

Rating Gained & Lost

+85.00
+68.00
+51.00
+34.00
+17.00
+0.00
-17.00
-34.00
-51.00
-68.00
-85.00
Afterplants
Afterplants
+29.74

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+21.53

Dealing damage which helped your teammate get a kill

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Mid-round K/D
Mid-round K/D
+11.11

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+5.06

Getting the first kill or being the first death in the round

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Traded
Traded
+3.44

Rating given back to you when your death helped a teammate get a kill

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Saving
Saving
+1.99

Carrying guns and equipment forward into the next round when your team lost

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Retakes
Retakes
-5.16

Rating gained or lost as a CT after the bomb was planted

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Enemy Saving
Enemy Saving
-9.90

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-84.40

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
-40.00
-45.00
-50.00
-55.00
-60.00
-65.00
-70.00
-75.00
Round 1
Lost
+0.74
Average
+0.74
Damage Assists
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Round 2
Lost
+5.31
Average
+5.31
Damage Assists
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Round 3
Lost
+4.55
Average
+10.28
Mid-round K/D
-5.73
Clutches
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Round 4
Lost
+1.23
Average
+8.06
Mid-round K/D
-6.83
Saving
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Round 5
Lost
+22.52
Good
+16.80
Mid-round K/D
+8.82
Saving
-3.10
Clutches
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Round 6
Lost
-5.35
Average
+1.84
Traded
+1.82
Damage Assists
-9.01
Mid-round K/D
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Round 7
Lost
+2.33
Average
+3.33
Damage Assists
+0.73
Traded
-1.73
Mid-round K/D
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Round 8
Lost
-4.43
Average
+7.56
Damage Assists
-11.99
Mid-round K/D
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Round 9
Lost
-75.00
Poor
-75.00
Clutches
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Round 10
Lost
+15.81
Good
+15.81
Afterplants
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Round 11
Lost
+4.03
Average
+13.93
Afterplants
-9.90
Enemy saved round 10
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Round 12
Lost
-6.34
Average
+0.87
Traded
+0.64
Damage Assists
-7.85
Mid-round K/D
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Round 13
Lost
+8.58
Average
+8.58
Mid-round K/D
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Round 14
Lost
+5.06
Average
+5.06
Opening Duels
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Round 15
Lost
-15.93
Subpar
+0.16
Damage Assists
-16.09
Mid-round K/D
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Round 16
Lost
+0.18
Average
+0.17
Mid-round K/D
+0.01
Damage Assists
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Round 17
Lost
+2.83
Average
+2.83
Mid-round K/D
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Round 18
Lost
+4.18
Average
+4.75
Mid-round K/D
-0.57
Clutches
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Round 19
Lost
-2.85
Average
+2.31
Mid-round K/D
-5.16
Retakes
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Round 20
Lost
-17.68
Subpar
+0.31
Damage Assists
-17.99
Mid-round K/D
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Round 21
Lost
+2.28
Average
+2.28
Mid-round K/D
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Round 22
Lost
+21.36
Good
+19.71
Mid-round K/D
+1.65
Damage Assists
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