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Victory
13:8
Matchmaking (Premier) (CS2)
MR12
Singapore
Nuke
18,632
Lady GAGAA
12 / 5 / 14
-0.85

Consistency

+2.16
Leetify Rating
-0.85
Underperforming
+1.29
T Rating
-1.20
On par
+3.24
CT Rating
-0.39
Underperforming

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
Damage Assists
Damage Assists
+13.20

Dealing damage which helped your teammate get a kill

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Mid-round K/D
Mid-round K/D
+12.46

Fights occurring after the opening duel but before the bomb plant

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Retakes
Retakes
+10.65

Rating gained or lost as a CT after the bomb was planted

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Saving
Saving
+5.07

Carrying guns and equipment forward into the next round when your team lost

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Flash Assists
Flash Assists
+3.01

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-2.39

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Opening Duels
Opening Duels
-10.87

Getting the first kill or being the first death in the round

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Clutches
Clutches
-12.46

Winning rounds as the last player alive on your team

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Afterplants
Afterplants
-36.61

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
-40.00
T
Round 1
Lost
+0.17
Average
+28.42
Mid-round K/D
-28.25
Clutches
Watch Round in 2D Replay
T
Round 2
Won
+24.06
Good
+18.47
Afterplants
+5.59
Damage Assists
Watch Round in 2D Replay
T
Round 3
Won
+14.34
Good
+13.66
Mid-round K/D
+0.68
Afterplants
Watch Round in 2D Replay
T
Round 4
Lost
-28.80
Poor
-2.39
Enemy saved round 3
-26.41
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
-34.97
Poor
-34.97
Afterplants
Watch Round in 2D Replay
T
Round 6
Won
-17.78
Subpar
+3.01
Flash Assists
-20.79
Afterplants
Watch Round in 2D Replay
T
Round 7
Won
+2.11
Average
+2.11
Damage Assists
Watch Round in 2D Replay
T
Round 8
Won
+45.56
Great
+28.46
Mid-round K/D
+17.10
Clutches
Watch Round in 2D Replay
T
Round 9
Lost
+0.35
Average
+4.75
Damage Assists
-4.40
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Lost
-4.30
Average
-4.30
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Lost
-4.30
Average
-4.30
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Lost
-10.87
Average
-10.87
Opening Duels
Watch Round in 2D Replay
CT
Round 13
Lost
+3.08
Average
+3.08
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
-2.62
Average
-2.62
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Lost
-11.52
Subpar
-11.52
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
-0.13
Average
-0.13
Retakes
Watch Round in 2D Replay
CT
Round 17
Lost
+3.78
Average
+5.07
Saving
+0.18
Damage Assists
-1.47
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Won
+10.78
Average
+10.78
Retakes
Watch Round in 2D Replay
CT
Round 19
Lost
-17.67
Subpar
+0.32
Damage Assists
-17.99
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Won
+0.25
Average
+0.25
Damage Assists
Watch Round in 2D Replay
CT
Round 21
Lost
+10.54
Average
+11.85
Mid-round K/D
-1.31
Clutches
Watch Round in 2D Replay
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