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Tie
12:12
Matchmaking (Competitive) (CS2)
MR12
EU North
Office
Master Guardian 2
AnteJ Tate
12 / 3 / 15
-1.06

Consistency

-3.02
Leetify Rating
-1.06
Overperforming
-2.98
T Rating
+0.18
Overperforming
-3.07
CT Rating
-2.30
On par

Rating Gained & Lost

+75.00
+60.00
+45.00
+30.00
+15.00
+0.00
-15.00
-30.00
-45.00
-60.00
-75.00
Clutches
Clutches
+39.19

Winning rounds as the last player alive on your team

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Damage Assists
Damage Assists
+19.68

Dealing damage which helped your teammate get a kill

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Traded
Traded
+15.69

Rating given back to you when your death helped a teammate get a kill

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Saving
Saving
+11.18

Carrying guns and equipment forward into the next round when your team lost

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Flash Assists
Flash Assists
+2.13

Opponents that died while blind to your flashbangs

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Opening Duels
Opening Duels
-16.05

Getting the first kill or being the first death in the round

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Enemy Saving
Enemy Saving
-22.44

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-74.84

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
T
Round 1
Won
+4.36
Average
+3.91
Traded
+2.36
Damage Assists
-1.91
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
-24.51
Subpar
+4.67
Traded
+1.23
Damage Assists
-30.41
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+6.00
Average
+6.00
Damage Assists
Watch Round in 2D Replay
T
Round 4
Lost
-11.25
Subpar
-4.81
Mid-round K/D
-6.44
Enemy saved round 3
Watch Round in 2D Replay
T
Round 5
Lost
-1.35
Average
-1.35
Clutches
Watch Round in 2D Replay
T
Round 6
Lost
-10.00
Average
-10.00
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
+61.79
Great
+58.37
Clutches
+3.42
Damage Assists
Watch Round in 2D Replay
T
Round 8
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 9
Won
-6.02
Average
+0.27
Damage Assists
-6.29
Enemy saved round 8
Watch Round in 2D Replay
T
Round 10
Won
-1.61
Average
+0.95
Damage Assists
-2.56
Enemy saved round 9
Watch Round in 2D Replay
T
Round 11
Won
-18.51
Subpar
+5.00
Traded
-7.15
Enemy saved round 10
-16.36
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+3.24
Average
+2.13
Flash Assists
+1.11
Damage Assists
Watch Round in 2D Replay
CT
Round 13
Won
+19.63
Good
+17.17
Mid-round K/D
+2.46
Damage Assists
Watch Round in 2D Replay
CT
Round 14
Won
-29.21
Poor
+2.11
Traded
+1.14
Damage Assists
-32.46
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Lost
+10.73
Average
+24.26
Mid-round K/D
-13.53
Clutches
Watch Round in 2D Replay
CT
Round 16
Lost
+7.06
Average
+7.29
Mid-round K/D
-0.23
Clutches
Watch Round in 2D Replay
CT
Round 17
Lost
-15.73
Subpar
+0.32
Damage Assists
-16.05
Opening Duels
Watch Round in 2D Replay
CT
Round 18
Lost
+0.10
Average
+0.10
Clutches
Watch Round in 2D Replay
CT
Round 19
Lost
+3.31
Average
+7.48
Mid-round K/D
-4.17
Clutches
Watch Round in 2D Replay
CT
Round 20
Lost
-18.05
Subpar
-18.05
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Lost
+0.00
Average
Watch Round in 2D Replay
CT
Round 22
Lost
-14.02
Subpar
+11.18
Saving
-25.20
Mid-round K/D
Watch Round in 2D Replay
CT
Round 23
Lost
-19.83
Subpar
+0.42
Damage Assists
-20.25
Mid-round K/D
Watch Round in 2D Replay
CT
Round 24
Won
+28.41
Great
+28.41
Mid-round K/D
Watch Round in 2D Replay
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