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Victory
13:9
Matchmaking (Premier) (CS2)
MR12
Australia
Nuke
14,757
lemon crisp
17 / 4 / 17
+3.17

Consistency

-0.71
Leetify Rating
+3.17
Overperforming
-1.16
T Rating
+10.00
Overperforming
-0.26
CT Rating
-5.01
Underperforming

Rating Gained & Lost

+55.00
+44.00
+33.00
+22.00
+11.00
+0.00
-11.00
-22.00
-33.00
-44.00
-55.00
Clutches
Clutches
+54.87

Winning rounds as the last player alive on your team

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Damage Assists
Damage Assists
+30.65

Dealing damage which helped your teammate get a kill

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Mid-round K/D
Mid-round K/D
+29.88

Fights occurring after the opening duel but before the bomb plant

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Traded
Traded
+9.50

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+0.69

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-6.01

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Retakes
Retakes
-6.52

Rating gained or lost as a CT after the bomb was planted

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Opening Duels
Opening Duels
-11.24

Getting the first kill or being the first death in the round

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Afterplants
Afterplants
-31.97

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+75.00
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
T
Round 1
Won
+19.74
Good
+17.12
Mid-round K/D
+2.62
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+2.43
Average
+2.43
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+24.12
Good
+17.02
Mid-round K/D
+7.10
Damage Assists
Watch Round in 2D Replay
T
Round 4
Won
+0.80
Average
+0.69
Flash Assists
+0.11
Damage Assists
Watch Round in 2D Replay
T
Round 5
Won
+43.55
Great
+22.46
Mid-round K/D
+21.09
Opening Duels
Watch Round in 2D Replay
T
Round 6
Won
+73.33
Great
+63.12
Clutches
+10.21
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Lost
-29.88
Poor
-29.88
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Lost
-4.55
Average
-4.55
Clutches
Watch Round in 2D Replay
T
Round 9
Lost
-5.33
Average
+4.27
Traded
+1.27
Damage Assists
-10.87
Opening Duels
Watch Round in 2D Replay
T
Round 10
Lost
-0.24
Average
+0.01
Traded
-0.25
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Lost
-17.84
Subpar
-17.84
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+13.83
Good
+26.25
Mid-round K/D
+22.17
Damage Assists
-34.59
Afterplants
Watch Round in 2D Replay
CT
Round 13
Lost
-6.89
Average
-6.89
Retakes
Watch Round in 2D Replay
CT
Round 14
Lost
-3.73
Average
+1.68
Traded
-5.41
Opening Duels
Watch Round in 2D Replay
CT
Round 15
Lost
+1.02
Average
+1.25
Mid-round K/D
-0.23
Clutches
Watch Round in 2D Replay
CT
Round 16
Lost
-12.51
Subpar
+3.54
Traded
-16.05
Opening Duels
Watch Round in 2D Replay
CT
Round 17
Lost
-17.10
Subpar
-17.10
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Lost
-9.14
Average
-9.14
Retakes
Watch Round in 2D Replay
CT
Round 19
Won
+11.34
Good
+11.34
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Lost
-28.06
Poor
-28.06
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Won
+24.44
Good
+14.93
Mid-round K/D
+9.51
Retakes
Watch Round in 2D Replay
CT
Round 22
Lost
-9.48
Average
-3.47
Clutches
-6.01
Enemy saved round 21
Watch Round in 2D Replay
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