Head to Head
15,670
gsm paul
0 / 0 / 0
gsm paul
Kills
0
Damage
249
134
Kills
0
sokjin
Weapon Breakdown
Aim
Spotted Accuracy
(Shots Hit/Fired)
27%
11
/41
44%
4
/9
Time to Damage
531ms
1,000ms
Crosshair Placement
6.35°
2.38°
Counter-Strafing
55%
89%
Flashes
Flashes that blinded gsm paul
1
sokjin blinded gsm paul
2.43sec
gsm paul
Kills
0
Damage
205
367
Kills
0
Kunar
Weapon Breakdown
Aim
Spotted Accuracy
(Shots Hit/Fired)
33%
6
/18
82%
9
/11
Time to Damage
637ms
0ms
Crosshair Placement
11.12°
0.00°
Counter-Strafing
50%
50%
Flashes
Flashes that blinded Kunar
1
2
3
Flashes that blinded gsm paul
1
gsm paul blinded Kunar
10.65sec
Kunar blinded gsm paul
4.17sec
gsm paul
Kills
0
Damage
159
736
Kills
0
Big Zoot
Weapon Breakdown
Aim
Spotted Accuracy
(Shots Hit/Fired)
56%
9
/16
88%
21
/24
Time to Damage
337ms
414ms
Crosshair Placement
2.62°
4.53°
Counter-Strafing
100%
94%
Flashes
Flashes that blinded gsm paul
1
Big Zoot blinded gsm paul
4.65sec
gsm paul
Kills
0
Damage
116
93
Kills
0
Tiel
Weapon Breakdown
Aim
Spotted Accuracy
(Shots Hit/Fired)
38%
3
/8
50%
1
/2
Time to Damage
172ms
453ms
Crosshair Placement
2.14°
2.11°
Counter-Strafing
14%
100%
Flashes
Flashes that blinded Tiel
1
2
3
Flashes that blinded gsm paul
1
gsm paul blinded Tiel
12.32sec
Tiel blinded gsm paul
1.7sec
gsm paul
Kills
0
Damage
147
470
Kills
0
21
Weapon Breakdown
Aim
Spotted Accuracy
(Shots Hit/Fired)
21%
3
/14
40%
23
/58
Time to Damage
672ms
527ms
Crosshair Placement
46.14°
12.10°
Counter-Strafing
54%
66%
Flashes
Flashes that blinded 21
1
gsm paul blinded 21
5.08sec
