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Victory
13:11
Matchmaking (Competitive) (CS2)
MR12
Hong Kong
Nuke
TIGER
17 / 5 / 16
+2.47

Consistency

+0.78
Leetify Rating
+2.47
On par
+1.62
T Rating
+11.67
Overperforming
-0.10
CT Rating
-6.73
Underperforming

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Clutches
Clutches
+45.55

Winning rounds as the last player alive on your team

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Damage Assists
Damage Assists
+15.85

Dealing damage which helped your teammate get a kill

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Opening Duels
Opening Duels
+14.25

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
+12.22

Fights occurring after the opening duel but before the bomb plant

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Traded
Traded
+2.69

Rating given back to you when your death helped a teammate get a kill

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Afterplants
Afterplants
+0.35

Rating gained or lost as a T after the bomb was planted

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Enemy Saving
Enemy Saving
-4.92

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Saving
Saving
-26.66

Carrying guns and equipment forward into the next round when your team lost

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Leetify Rating by Round

How does this work?
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
T
Round 1
Won
+11.08
Good
+11.08
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Lost
-16.95
Subpar
+15.92
Clutches
-32.87
Saving
Watch Round in 2D Replay
T
Round 3
Lost
+1.26
Average
+6.21
Saving
-4.95
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
+16.35
Good
+16.35
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
+61.52
Great
+61.52
Clutches
Watch Round in 2D Replay
T
Round 6
Won
+3.47
Average
+2.29
Damage Assists
+1.18
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
-0.94
Average
+8.63
Damage Assists
-9.57
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+25.61
Good
+25.61
Clutches
Watch Round in 2D Replay
T
Round 9
Won
+14.60
Good
+14.25
Opening Duels
+0.35
Afterplants
Watch Round in 2D Replay
T
Round 10
Lost
-12.90
Subpar
+17.32
Mid-round K/D
-4.92
Enemy saved round 9
-25.30
Clutches
Watch Round in 2D Replay
T
Round 11
Lost
+8.73
Average
+8.73
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+28.25
Great
+28.25
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Lost
-7.66
Average
-7.66
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
-0.75
Average
-0.75
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Lost
-20.33
Subpar
-20.33
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
-11.96
Subpar
+1.46
Damage Assists
-13.42
Clutches
Watch Round in 2D Replay
CT
Round 17
Won
+1.22
Average
+1.22
Damage Assists
Watch Round in 2D Replay
CT
Round 18
Won
+8.82
Average
+6.57
Mid-round K/D
+2.25
Damage Assists
Watch Round in 2D Replay
CT
Round 19
Lost
-2.04
Average
+16.74
Mid-round K/D
-18.78
Clutches
Watch Round in 2D Replay
CT
Round 20
Lost
-28.20
Poor
-28.20
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Lost
-4.45
Average
-4.45
Mid-round K/D
Watch Round in 2D Replay
CT
Round 22
Lost
-4.43
Average
+0.02
Traded
-4.45
Mid-round K/D
Watch Round in 2D Replay
CT
Round 23
Won
-4.21
Average
+2.67
Traded
-6.88
Mid-round K/D
Watch Round in 2D Replay
CT
Round 24
Lost
-6.76
Average
-6.76
Mid-round K/D
Watch Round in 2D Replay
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