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Victory
13:7
Matchmaking (Competitive) (CS2)
MR12
US Southwest
Overpass
Master Guardian 1
DealerOfDunkz
17 / 1 / 13
+1.14

Consistency

+1.61
Leetify Rating
+1.14
On par
+2.05
T Rating
+2.66
On par
+1.08
CT Rating
-1.14
On par

Rating Gained & Lost

+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
Damage Assists
Damage Assists
+11.76

Dealing damage which helped your teammate get a kill

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Opening Duels
Opening Duels
+9.76

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
+9.31

Fights occurring after the opening duel but before the bomb plant

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Traded
Traded
+8.38

Rating given back to you when your death helped a teammate get a kill

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Saving
Saving
+5.17

Carrying guns and equipment forward into the next round when your team lost

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Flash Assists
Flash Assists
+1.91

Opponents that died while blind to your flashbangs

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Clutches
Clutches
+0.67

Winning rounds as the last player alive on your team

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Afterplants
Afterplants
-0.54

Rating gained or lost as a T after the bomb was planted

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Enemy Saving
Enemy Saving
-1.52

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Retakes
Retakes
-22.19

Rating gained or lost as a CT after the bomb was planted

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Leetify Rating by Round

How does this work?
+27.50
+25.00
+22.50
+20.00
+17.50
+15.00
+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
-15.00
-17.50
-20.00
-22.50
-25.00
T
Round 1
Won
-14.18
Subpar
-14.18
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
+12.99
Good
+11.36
Mid-round K/D
+1.63
Damage Assists
Watch Round in 2D Replay
T
Round 3
Won
+18.57
Good
+22.31
Opening Duels
+2.27
Traded
-6.01
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
+18.91
Good
+17.90
Mid-round K/D
+1.01
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
+17.99
Good
+11.58
Opening Duels
+4.46
Afterplants
+1.91
Flash Assists
+0.04
Damage Assists
Watch Round in 2D Replay
T
Round 6
Won
-18.80
Subpar
-1.52
Enemy saved round 5
-17.28
Opening Duels
Watch Round in 2D Replay
T
Round 7
Lost
-22.70
Subpar
+0.68
Traded
-23.38
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Lost
-12.00
Subpar
+0.09
Traded
-12.09
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
-16.35
Subpar
-16.35
Opening Duels
Watch Round in 2D Replay
T
Round 10
Won
+26.50
Good
+26.50
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
+6.62
Average
+14.14
Opening Duels
+5.28
Damage Assists
+5.07
Traded
-17.87
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Lost
+14.33
Good
+14.33
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
+9.66
Average
+9.66
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
-19.21
Subpar
+1.74
Damage Assists
-20.95
Retakes
Watch Round in 2D Replay
CT
Round 15
Lost
+0.56
Average
+1.13
Damage Assists
+0.67
Clutches
-1.24
Retakes
Watch Round in 2D Replay
CT
Round 16
Lost
-4.25
Average
+5.17
Saving
-9.42
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Lost
-4.32
Average
+0.27
Traded
+0.05
Damage Assists
-4.64
Opening Duels
Watch Round in 2D Replay
CT
Round 18
Won
-18.60
Subpar
-18.60
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
+19.25
Good
+17.36
Mid-round K/D
+1.89
Damage Assists
Watch Round in 2D Replay
CT
Round 20
Won
+7.74
Average
+7.74
Mid-round K/D
Watch Round in 2D Replay
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