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Victory
7:1
Matchmaking (Competitive) (CS2)
MR12
US Southwest
Dust2
Master Guardian 1
Dye
4 / 1 / 4
+7.08

Consistency

+0.38
Leetify Rating
+7.08
Overperforming
-0.10
T Rating
+7.08
Overperforming
+0.82
CT Rating
+0.00
On par

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
Clutches
Clutches
+30.92

Winning rounds as the last player alive on your team

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Opening Duels
Opening Duels
+10.37

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
+6.89

Fights occurring after the opening duel but before the bomb plant

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Damage Assists
Damage Assists
+4.49

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
+2.35

Rating gained or lost as a T after the bomb was planted

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Traded
Traded
+1.63

Rating given back to you when your death helped a teammate get a kill

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Leetify Rating by Round

How does this work?
+35.00
+32.50
+30.00
+27.50
+25.00
+22.50
+20.00
+17.50
+15.00
+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
-15.00
-17.50
T
Round 1
Won
+14.73
Good
+14.02
Mid-round K/D
+0.71
Damage Assists
Watch Round in 2D Replay
T
Round 2
Won
-5.50
Average
+1.63
Traded
-7.13
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
-16.18
Subpar
+10.37
Opening Duels
-26.55
Clutches
Watch Round in 2D Replay
T
Round 4
Won
+4.09
Average
+2.27
Damage Assists
+1.82
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
+22.49
Good
+22.49
Clutches
Watch Round in 2D Replay
T
Round 6
Won
+34.98
Great
+34.98
Clutches
Watch Round in 2D Replay
T
Round 7
Won
+2.04
Average
+1.51
Damage Assists
+0.53
Afterplants
Watch Round in 2D Replay
T
Round 8
Won
+0.00
Average
Watch Round in 2D Replay
Round
1
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3
4
5
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8