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Victory
13:7
FACEIT (CS2)
MR12
Nuke
Faceit Level 7
DOGPIT
14 / 8 / 13
-3.31

Consistency

+1.20
Leetify Rating
-3.31
Underperforming
+1.13
T Rating
-11.84
Underperforming
+1.27
CT Rating
+9.48
Overperforming

Rating Gained & Lost

+75.00
+60.00
+45.00
+30.00
+15.00
+0.00
-15.00
-30.00
-45.00
-60.00
-75.00
Opening Duels
Opening Duels
+29.93

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+27.40

Dealing damage which helped your teammate get a kill

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Traded
Traded
+9.36

Rating given back to you when your death helped a teammate get a kill

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Saving
Saving
+8.14

Carrying guns and equipment forward into the next round when your team lost

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Enemy Saving
Enemy Saving
-5.14

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-19.16

Fights occurring after the opening duel but before the bomb plant

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Clutches
Clutches
-20.27

Winning rounds as the last player alive on your team

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Retakes
Retakes
-24.94

Rating gained or lost as a CT after the bomb was planted

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Afterplants
Afterplants
-71.49

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+75.00
+67.50
+60.00
+52.50
+45.00
+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
-45.00
-52.50
-60.00
-67.50
T
Round 1
Lost
-66.80
Poor
-66.80
Clutches
Watch Round in 2D Replay
T
Round 2
Lost
+6.86
Average
+6.86
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 4
Won
+2.31
Average
+2.30
Mid-round K/D
+0.01
Damage Assists
Watch Round in 2D Replay
T
Round 5
Won
+21.27
Good
+10.43
Damage Assists
+9.36
Traded
+1.48
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
-6.50
Average
-6.50
Clutches
Watch Round in 2D Replay
T
Round 7
Lost
-28.36
Poor
+0.15
Damage Assists
-28.51
Afterplants
Watch Round in 2D Replay
T
Round 8
Lost
-5.02
Average
-5.02
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
-0.20
Average
-0.20
Afterplants
Watch Round in 2D Replay
T
Round 10
Won
-20.95
Subpar
+4.39
Damage Assists
-1.67
Enemy saved round 9
-23.67
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
+3.22
Average
+1.63
Afterplants
+1.59
Damage Assists
Watch Round in 2D Replay
T
Round 12
Lost
-47.88
Poor
-3.47
Enemy saved round 11
-44.41
Afterplants
Watch Round in 2D Replay
CT
Round 13
Won
-3.43
Average
+13.58
Opening Duels
+8.14
Saving
-25.15
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
-4.12
Average
+20.29
Mid-round K/D
+0.53
Damage Assists
-24.94
Retakes
Watch Round in 2D Replay
CT
Round 15
Won
+73.91
Great
+53.03
Clutches
+20.88
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
+7.30
Average
+7.30
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Won
+16.37
Good
+16.35
Opening Duels
+0.02
Damage Assists
Watch Round in 2D Replay
CT
Round 18
Lost
-20.98
Subpar
+2.59
Damage Assists
-23.57
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
+17.67
Good
+17.29
Mid-round K/D
+0.38
Damage Assists
Watch Round in 2D Replay
CT
Round 20
Won
-10.84
Average
+7.31
Damage Assists
-18.15
Mid-round K/D
Watch Round in 2D Replay
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