Close
/>
Home
Dashboard
Matches
Sessions
My Clubs
General
Maps
Aim
Utility
/>
Training
New
/>
Highlights
/>
Achievements
/>
Leaderboards
Ask AI
Focus Areas
Free Pro
Data Library
You are currently logged out. Please
log in
or
sign up
to access
Achievements and
Highlights.
Victory
13
:11
2026-07-30 04:33
MR12
US North Central
/>
/>
Add Labels
Pro
/>
Share this Match
Inferno
Overview
Match Details
Head to Head
Rating Breakdown
Map Zones
2D Replay
Pro
Top Players
1st
drm-
+10.83
2nd
glacious
+9.53
3rd
SenShian
-0.44
Winning Team
Win
Sort individually
Sort by team
Rating
/>
Ratings
Aim Rating
HLTV Rating 1.0
Leetify Rating (CT Side)
Leetify Rating (T Side)
Leetify Rating
Personal Performance
Positioning Rating
Utility Rating
General
Assists
Avg Damage per Round
Deaths
KAST
Kill Difference
Kill/Death Ratio
Kills
Rounds Survived
Total Damage
Total of rounds with 2 kills
Total of rounds with 3 kills
Total of rounds with 4 kills
Total of rounds with 5 kills
Wasted Magazine %
Aim
Accuracy (All Shots)
Accuracy (Enemy Spotted)
Crosshair Placement
Headshot Accuracy
Headshot Kill Percentage
Proper Counter-Strafing
Shots Fired
Spray Accuracy
Time to Damage
Positioning
CT Opening Duel Attempts Percentage
CT Opening Duel Success Percentage
CT Opening Duel Traded Percentage
CT Opening Duels won without being traded
T Opening Duel Attempts Percentage
T Opening Duel Success Percentage
T Opening Duel Traded Percentage
Trade Kill Attempts
Trade Kill Opportunities
Trade Kill Success
Traded Death Attempts
Traded Death Opportunities
Traded Deaths Success
Utility
Damage to Enemies per HE
Damage to Teammates per HE
Enemies Flashed per Flashbang
Flash Blind Duration per Flashed Enemy
Flashbangs Leading to Kills
Friends Flashed per Flashbang
Total Enemies Flashed
Total HE damage
Total Molotov Damage
Unused Utility on Death
Utility Quality Rating
Utility Quantity Rating
Personal Performance
Ratings
Aim Rating
HLTV Rating 1.0
Leetify Rating (CT Side)
Leetify Rating (T Side)
Leetify Rating
Personal Performance
Positioning Rating
Utility Rating
General
Assists
Avg Damage per Round
Deaths
KAST
Kill Difference
Kill/Death Ratio
Kills
Rounds Survived
Total Damage
Total of rounds with 2 kills
Total of rounds with 3 kills
Total of rounds with 4 kills
Total of rounds with 5 kills
Wasted Magazine %
Aim
Accuracy (All Shots)
Accuracy (Enemy Spotted)
Crosshair Placement
Headshot Accuracy
Headshot Kill Percentage
Proper Counter-Strafing
Shots Fired
Spray Accuracy
Time to Damage
Positioning
CT Opening Duel Attempts Percentage
CT Opening Duel Success Percentage
CT Opening Duel Traded Percentage
CT Opening Duels won without being traded
T Opening Duel Attempts Percentage
T Opening Duel Success Percentage
T Opening Duel Traded Percentage
Trade Kill Attempts
Trade Kill Opportunities
Trade Kill Success
Traded Death Attempts
Traded Death Opportunities
Traded Deaths Success
Utility
Damage to Enemies per HE
Damage to Teammates per HE
Enemies Flashed per Flashbang
Flash Blind Duration per Flashed Enemy
Flashbangs Leading to Kills
Friends Flashed per Flashbang
Total Enemies Flashed
Total HE damage
Total Molotov Damage
Unused Utility on Death
Utility Quality Rating
Utility Quantity Rating
HLTV Rating
Ratings
Aim Rating
HLTV Rating 1.0
Leetify Rating (CT Side)
Leetify Rating (T Side)
Leetify Rating
Personal Performance
Positioning Rating
Utility Rating
General
Assists
Avg Damage per Round
Deaths
KAST
Kill Difference
Kill/Death Ratio
Kills
Rounds Survived
Total Damage
Total of rounds with 2 kills
Total of rounds with 3 kills
Total of rounds with 4 kills
Total of rounds with 5 kills
Wasted Magazine %
Aim
Accuracy (All Shots)
Accuracy (Enemy Spotted)
Crosshair Placement
Headshot Accuracy
Headshot Kill Percentage
Proper Counter-Strafing
Shots Fired
Spray Accuracy
Time to Damage
Positioning
CT Opening Duel Attempts Percentage
CT Opening Duel Success Percentage
CT Opening Duel Traded Percentage
CT Opening Duels won without being traded
T Opening Duel Attempts Percentage
T Opening Duel Success Percentage
T Opening Duel Traded Percentage
Trade Kill Attempts
Trade Kill Opportunities
Trade Kill Success
Traded Death Attempts
Traded Death Opportunities
Traded Deaths Success
Utility
Damage to Enemies per HE
Damage to Teammates per HE
Enemies Flashed per Flashbang
Flash Blind Duration per Flashed Enemy
Flashbangs Leading to Kills
Friends Flashed per Flashbang
Total Enemies Flashed
Total HE damage
Total Molotov Damage
Unused Utility on Death
Utility Quality Rating
Utility Quantity Rating
K/D
Ratings
Aim Rating
HLTV Rating 1.0
Leetify Rating (CT Side)
Leetify Rating (T Side)
Leetify Rating
Personal Performance
Positioning Rating
Utility Rating
General
Assists
Avg Damage per Round
Deaths
KAST
Kill Difference
Kill/Death Ratio
Kills
Rounds Survived
Total Damage
Total of rounds with 2 kills
Total of rounds with 3 kills
Total of rounds with 4 kills
Total of rounds with 5 kills
Wasted Magazine %
Aim
Accuracy (All Shots)
Accuracy (Enemy Spotted)
Crosshair Placement
Headshot Accuracy
Headshot Kill Percentage
Proper Counter-Strafing
Shots Fired
Spray Accuracy
Time to Damage
Positioning
CT Opening Duel Attempts Percentage
CT Opening Duel Success Percentage
CT Opening Duel Traded Percentage
CT Opening Duels won without being traded
T Opening Duel Attempts Percentage
T Opening Duel Success Percentage
T Opening Duel Traded Percentage
Trade Kill Attempts
Trade Kill Opportunities
Trade Kill Success
Traded Death Attempts
Traded Death Opportunities
Traded Deaths Success
Utility
Damage to Enemies per HE
Damage to Teammates per HE
Enemies Flashed per Flashbang
Flash Blind Duration per Flashed Enemy
Flashbangs Leading to Kills
Friends Flashed per Flashbang
Total Enemies Flashed
Total HE damage
Total Molotov Damage
Unused Utility on Death
Utility Quality Rating
Utility Quantity Rating
ADR
Ratings
Aim Rating
HLTV Rating 1.0
Leetify Rating (CT Side)
Leetify Rating (T Side)
Leetify Rating
Personal Performance
Positioning Rating
Utility Rating
General
Assists
Avg Damage per Round
Deaths
KAST
Kill Difference
Kill/Death Ratio
Kills
Rounds Survived
Total Damage
Total of rounds with 2 kills
Total of rounds with 3 kills
Total of rounds with 4 kills
Total of rounds with 5 kills
Wasted Magazine %
Aim
Accuracy (All Shots)
Accuracy (Enemy Spotted)
Crosshair Placement
Headshot Accuracy
Headshot Kill Percentage
Proper Counter-Strafing
Shots Fired
Spray Accuracy
Time to Damage
Positioning
CT Opening Duel Attempts Percentage
CT Opening Duel Success Percentage
CT Opening Duel Traded Percentage
CT Opening Duels won without being traded
T Opening Duel Attempts Percentage
T Opening Duel Success Percentage
T Opening Duel Traded Percentage
Trade Kill Attempts
Trade Kill Opportunities
Trade Kill Success
Traded Death Attempts
Traded Death Opportunities
Traded Deaths Success
Utility
Damage to Enemies per HE
Damage to Teammates per HE
Enemies Flashed per Flashbang
Flash Blind Duration per Flashed Enemy
Flashbangs Leading to Kills
Friends Flashed per Flashbang
Total Enemies Flashed
Total HE damage
Total Molotov Damage
Unused Utility on Death
Utility Quality Rating
Utility Quantity Rating
Aim
Ratings
Aim Rating
HLTV Rating 1.0
Leetify Rating (CT Side)
Leetify Rating (T Side)
Leetify Rating
Personal Performance
Positioning Rating
Utility Rating
General
Assists
Avg Damage per Round
Deaths
KAST
Kill Difference
Kill/Death Ratio
Kills
Rounds Survived
Total Damage
Total of rounds with 2 kills
Total of rounds with 3 kills
Total of rounds with 4 kills
Total of rounds with 5 kills
Wasted Magazine %
Aim
Accuracy (All Shots)
Accuracy (Enemy Spotted)
Crosshair Placement
Headshot Accuracy
Headshot Kill Percentage
Proper Counter-Strafing
Shots Fired
Spray Accuracy
Time to Damage
Positioning
CT Opening Duel Attempts Percentage
CT Opening Duel Success Percentage
CT Opening Duel Traded Percentage
CT Opening Duels won without being traded
T Opening Duel Attempts Percentage
T Opening Duel Success Percentage
T Opening Duel Traded Percentage
Trade Kill Attempts
Trade Kill Opportunities
Trade Kill Success
Traded Death Attempts
Traded Death Opportunities
Traded Deaths Success
Utility
Damage to Enemies per HE
Damage to Teammates per HE
Enemies Flashed per Flashbang
Flash Blind Duration per Flashed Enemy
Flashbangs Leading to Kills
Friends Flashed per Flashbang
Total Enemies Flashed
Total HE damage
Total Molotov Damage
Unused Utility on Death
Utility Quality Rating
Utility Quantity Rating
Utility Rating
Ratings
Aim Rating
HLTV Rating 1.0
Leetify Rating (CT Side)
Leetify Rating (T Side)
Leetify Rating
Personal Performance
Positioning Rating
Utility Rating
General
Assists
Avg Damage per Round
Deaths
KAST
Kill Difference
Kill/Death Ratio
Kills
Rounds Survived
Total Damage
Total of rounds with 2 kills
Total of rounds with 3 kills
Total of rounds with 4 kills
Total of rounds with 5 kills
Wasted Magazine %
Aim
Accuracy (All Shots)
Accuracy (Enemy Spotted)
Crosshair Placement
Headshot Accuracy
Headshot Kill Percentage
Proper Counter-Strafing
Shots Fired
Spray Accuracy
Time to Damage
Positioning
CT Opening Duel Attempts Percentage
CT Opening Duel Success Percentage
CT Opening Duel Traded Percentage
CT Opening Duels won without being traded
T Opening Duel Attempts Percentage
T Opening Duel Success Percentage
T Opening Duel Traded Percentage
Trade Kill Attempts
Trade Kill Opportunities
Trade Kill Success
Traded Death Attempts
Traded Death Opportunities
Traded Deaths Success
Utility
Damage to Enemies per HE
Damage to Teammates per HE
Enemies Flashed per Flashbang
Flash Blind Duration per Flashed Enemy
Flashbangs Leading to Kills
Friends Flashed per Flashbang
Total Enemies Flashed
Total HE damage
Total Molotov Damage
Unused Utility on Death
Utility Quality Rating
Utility Quantity Rating
glacious
+9.53
+4.67
1.64
1.67
109
86
68
SenShian
-0.44
-4.14
0.89
0.94
56
64
65
Zyn Laden
-0.56
-2.61
0.95
1.00
101
37
77
Walter Black
-3.35
-4.73
0.79
0.80
78
70
74
0
-3.90
-3.67
0.96
1.07
72
63
55
Losing Team
Loss
Sort individually
Sort by team
Rating
/>
Ratings
Aim Rating
HLTV Rating 1.0
Leetify Rating (CT Side)
Leetify Rating (T Side)
Leetify Rating
Personal Performance
Positioning Rating
Utility Rating
General
Assists
Avg Damage per Round
Deaths
KAST
Kill Difference
Kill/Death Ratio
Kills
Rounds Survived
Total Damage
Total of rounds with 2 kills
Total of rounds with 3 kills
Total of rounds with 4 kills
Total of rounds with 5 kills
Wasted Magazine %
Aim
Accuracy (All Shots)
Accuracy (Enemy Spotted)
Crosshair Placement
Headshot Accuracy
Headshot Kill Percentage
Proper Counter-Strafing
Shots Fired
Spray Accuracy
Time to Damage
Positioning
CT Opening Duel Attempts Percentage
CT Opening Duel Success Percentage
CT Opening Duel Traded Percentage
CT Opening Duels won without being traded
T Opening Duel Attempts Percentage
T Opening Duel Success Percentage
T Opening Duel Traded Percentage
Trade Kill Attempts
Trade Kill Opportunities
Trade Kill Success
Traded Death Attempts
Traded Death Opportunities
Traded Deaths Success
Utility
Damage to Enemies per HE
Damage to Teammates per HE
Enemies Flashed per Flashbang
Flash Blind Duration per Flashed Enemy
Flashbangs Leading to Kills
Friends Flashed per Flashbang
Total Enemies Flashed
Total HE damage
Total Molotov Damage
Unused Utility on Death
Utility Quality Rating
Utility Quantity Rating
Personal Performance
Ratings
Aim Rating
HLTV Rating 1.0
Leetify Rating (CT Side)
Leetify Rating (T Side)
Leetify Rating
Personal Performance
Positioning Rating
Utility Rating
General
Assists
Avg Damage per Round
Deaths
KAST
Kill Difference
Kill/Death Ratio
Kills
Rounds Survived
Total Damage
Total of rounds with 2 kills
Total of rounds with 3 kills
Total of rounds with 4 kills
Total of rounds with 5 kills
Wasted Magazine %
Aim
Accuracy (All Shots)
Accuracy (Enemy Spotted)
Crosshair Placement
Headshot Accuracy
Headshot Kill Percentage
Proper Counter-Strafing
Shots Fired
Spray Accuracy
Time to Damage
Positioning
CT Opening Duel Attempts Percentage
CT Opening Duel Success Percentage
CT Opening Duel Traded Percentage
CT Opening Duels won without being traded
T Opening Duel Attempts Percentage
T Opening Duel Success Percentage
T Opening Duel Traded Percentage
Trade Kill Attempts
Trade Kill Opportunities
Trade Kill Success
Traded Death Attempts
Traded Death Opportunities
Traded Deaths Success
Utility
Damage to Enemies per HE
Damage to Teammates per HE
Enemies Flashed per Flashbang
Flash Blind Duration per Flashed Enemy
Flashbangs Leading to Kills
Friends Flashed per Flashbang
Total Enemies Flashed
Total HE damage
Total Molotov Damage
Unused Utility on Death
Utility Quality Rating
Utility Quantity Rating
HLTV Rating
Ratings
Aim Rating
HLTV Rating 1.0
Leetify Rating (CT Side)
Leetify Rating (T Side)
Leetify Rating
Personal Performance
Positioning Rating
Utility Rating
General
Assists
Avg Damage per Round
Deaths
KAST
Kill Difference
Kill/Death Ratio
Kills
Rounds Survived
Total Damage
Total of rounds with 2 kills
Total of rounds with 3 kills
Total of rounds with 4 kills
Total of rounds with 5 kills
Wasted Magazine %
Aim
Accuracy (All Shots)
Accuracy (Enemy Spotted)
Crosshair Placement
Headshot Accuracy
Headshot Kill Percentage
Proper Counter-Strafing
Shots Fired
Spray Accuracy
Time to Damage
Positioning
CT Opening Duel Attempts Percentage
CT Opening Duel Success Percentage
CT Opening Duel Traded Percentage
CT Opening Duels won without being traded
T Opening Duel Attempts Percentage
T Opening Duel Success Percentage
T Opening Duel Traded Percentage
Trade Kill Attempts
Trade Kill Opportunities
Trade Kill Success
Traded Death Attempts
Traded Death Opportunities
Traded Deaths Success
Utility
Damage to Enemies per HE
Damage to Teammates per HE
Enemies Flashed per Flashbang
Flash Blind Duration per Flashed Enemy
Flashbangs Leading to Kills
Friends Flashed per Flashbang
Total Enemies Flashed
Total HE damage
Total Molotov Damage
Unused Utility on Death
Utility Quality Rating
Utility Quantity Rating
K/D
Ratings
Aim Rating
HLTV Rating 1.0
Leetify Rating (CT Side)
Leetify Rating (T Side)
Leetify Rating
Personal Performance
Positioning Rating
Utility Rating
General
Assists
Avg Damage per Round
Deaths
KAST
Kill Difference
Kill/Death Ratio
Kills
Rounds Survived
Total Damage
Total of rounds with 2 kills
Total of rounds with 3 kills
Total of rounds with 4 kills
Total of rounds with 5 kills
Wasted Magazine %
Aim
Accuracy (All Shots)
Accuracy (Enemy Spotted)
Crosshair Placement
Headshot Accuracy
Headshot Kill Percentage
Proper Counter-Strafing
Shots Fired
Spray Accuracy
Time to Damage
Positioning
CT Opening Duel Attempts Percentage
CT Opening Duel Success Percentage
CT Opening Duel Traded Percentage
CT Opening Duels won without being traded
T Opening Duel Attempts Percentage
T Opening Duel Success Percentage
T Opening Duel Traded Percentage
Trade Kill Attempts
Trade Kill Opportunities
Trade Kill Success
Traded Death Attempts
Traded Death Opportunities
Traded Deaths Success
Utility
Damage to Enemies per HE
Damage to Teammates per HE
Enemies Flashed per Flashbang
Flash Blind Duration per Flashed Enemy
Flashbangs Leading to Kills
Friends Flashed per Flashbang
Total Enemies Flashed
Total HE damage
Total Molotov Damage
Unused Utility on Death
Utility Quality Rating
Utility Quantity Rating
ADR
Ratings
Aim Rating
HLTV Rating 1.0
Leetify Rating (CT Side)
Leetify Rating (T Side)
Leetify Rating
Personal Performance
Positioning Rating
Utility Rating
General
Assists
Avg Damage per Round
Deaths
KAST
Kill Difference
Kill/Death Ratio
Kills
Rounds Survived
Total Damage
Total of rounds with 2 kills
Total of rounds with 3 kills
Total of rounds with 4 kills
Total of rounds with 5 kills
Wasted Magazine %
Aim
Accuracy (All Shots)
Accuracy (Enemy Spotted)
Crosshair Placement
Headshot Accuracy
Headshot Kill Percentage
Proper Counter-Strafing
Shots Fired
Spray Accuracy
Time to Damage
Positioning
CT Opening Duel Attempts Percentage
CT Opening Duel Success Percentage
CT Opening Duel Traded Percentage
CT Opening Duels won without being traded
T Opening Duel Attempts Percentage
T Opening Duel Success Percentage
T Opening Duel Traded Percentage
Trade Kill Attempts
Trade Kill Opportunities
Trade Kill Success
Traded Death Attempts
Traded Death Opportunities
Traded Deaths Success
Utility
Damage to Enemies per HE
Damage to Teammates per HE
Enemies Flashed per Flashbang
Flash Blind Duration per Flashed Enemy
Flashbangs Leading to Kills
Friends Flashed per Flashbang
Total Enemies Flashed
Total HE damage
Total Molotov Damage
Unused Utility on Death
Utility Quality Rating
Utility Quantity Rating
Aim
Ratings
Aim Rating
HLTV Rating 1.0
Leetify Rating (CT Side)
Leetify Rating (T Side)
Leetify Rating
Personal Performance
Positioning Rating
Utility Rating
General
Assists
Avg Damage per Round
Deaths
KAST
Kill Difference
Kill/Death Ratio
Kills
Rounds Survived
Total Damage
Total of rounds with 2 kills
Total of rounds with 3 kills
Total of rounds with 4 kills
Total of rounds with 5 kills
Wasted Magazine %
Aim
Accuracy (All Shots)
Accuracy (Enemy Spotted)
Crosshair Placement
Headshot Accuracy
Headshot Kill Percentage
Proper Counter-Strafing
Shots Fired
Spray Accuracy
Time to Damage
Positioning
CT Opening Duel Attempts Percentage
CT Opening Duel Success Percentage
CT Opening Duel Traded Percentage
CT Opening Duels won without being traded
T Opening Duel Attempts Percentage
T Opening Duel Success Percentage
T Opening Duel Traded Percentage
Trade Kill Attempts
Trade Kill Opportunities
Trade Kill Success
Traded Death Attempts
Traded Death Opportunities
Traded Deaths Success
Utility
Damage to Enemies per HE
Damage to Teammates per HE
Enemies Flashed per Flashbang
Flash Blind Duration per Flashed Enemy
Flashbangs Leading to Kills
Friends Flashed per Flashbang
Total Enemies Flashed
Total HE damage
Total Molotov Damage
Unused Utility on Death
Utility Quality Rating
Utility Quantity Rating
Utility Rating
Ratings
Aim Rating
HLTV Rating 1.0
Leetify Rating (CT Side)
Leetify Rating (T Side)
Leetify Rating
Personal Performance
Positioning Rating
Utility Rating
General
Assists
Avg Damage per Round
Deaths
KAST
Kill Difference
Kill/Death Ratio
Kills
Rounds Survived
Total Damage
Total of rounds with 2 kills
Total of rounds with 3 kills
Total of rounds with 4 kills
Total of rounds with 5 kills
Wasted Magazine %
Aim
Accuracy (All Shots)
Accuracy (Enemy Spotted)
Crosshair Placement
Headshot Accuracy
Headshot Kill Percentage
Proper Counter-Strafing
Shots Fired
Spray Accuracy
Time to Damage
Positioning
CT Opening Duel Attempts Percentage
CT Opening Duel Success Percentage
CT Opening Duel Traded Percentage
CT Opening Duels won without being traded
T Opening Duel Attempts Percentage
T Opening Duel Success Percentage
T Opening Duel Traded Percentage
Trade Kill Attempts
Trade Kill Opportunities
Trade Kill Success
Traded Death Attempts
Traded Death Opportunities
Traded Deaths Success
Utility
Damage to Enemies per HE
Damage to Teammates per HE
Enemies Flashed per Flashbang
Flash Blind Duration per Flashed Enemy
Flashbangs Leading to Kills
Friends Flashed per Flashbang
Total Enemies Flashed
Total HE damage
Total Molotov Damage
Unused Utility on Death
Utility Quality Rating
Utility Quantity Rating
drm-
+10.83
+7.81
1.95
1.78
143
84
72
寒风
-1.65
-1.85
0.98
0.90
79
69
43
Django
-1.68
-3.22
0.79
0.78
54
29
74
the
-2.67
-5.04
0.72
0.68
56
68
77
godmu
-6.10
-4.78
0.44
0.37
52
32
74